Top 5 Things I want to see in the new Splatterhouse
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- Written by Andrenn
I hope you've got a strong stomach for this one, kids, we're getting into the weird and wild gore-world of Splatterhouse! One of the funnest beat 'em ups of the 90's, Splatterhouse was a real treat for any horror fan. With the new game set for November this year I of course had to pay my respects to the lord of gore. So with that exciting new game not too far away, lets take a look at the top 5 things I want to see get ripped and slashed in Splatterhouse!
Now a quick reminder, I haven't seen every bit of info on this game. I've wanted to keep a good bit of it a mystery as to some of the villains and plot elements. So if there's any spoilers out there that may spoil some of the things I want to see then no need to let me know of them.
#5: Evil Teddy Bear Boss
Splatterhouse 3 had some very memorable moments. Though for me one boss stuck out in my mind and that was the evil teddy bear. A seemingly innocent stuffed friend come to life, only to reveal a disgusting beast hidden within the fluff. It may sound silly but I actually thought it was a clever boss idea. Taking something as innocent and sweet as a child's stuffed bear and perverting it into a wicked monster.
With the new game there's sure to be a slew of monsters to slay. But if the developers bring back one boss (other then Big Fatty Man that is) then I hope we see an evil teddy bear taunt Rick. Perhaps a toy from his childhood brought to life to murder him. What fun that would be. The idea isn't necessary just the stuffed bear though. I mostly just like the idea of a sweet safety blanket type creature turned evil for a boss.
#4: No Time Limits
Splatterhouse 3 was a solid fun game with some great ideas and moments. But the one thing that killed it for me and made it my least favorite in the series was the time limit. In each level you've got precious time to get to the end or something horrible happens to your family, usually something involving one person getting eaten alive or turned into a monster. Gruesome stuff.
I never liked time limits in games, and nowadays I wonder why they even happen. Does anyone ever even notice the time limit in New Super Mario Bros. Wii or an old school Castlevania game? I've never heard them even mentioned. Some games will give you time limits like for a quick event or to earn a special token but other then that time-limits are a rarity in games and I hope it stays that way.
#3: Awesome Weapons
One thing I can always count on in the Splatterhouse game are awesome weapons. From a shotgun, a 2x4 and even a chainsaw. Rick has never failed to have an awesome arsenal to take on the horrors of the West Mansion. Of course by now we've seen the 2x4 in the trailers so we know that much will be showing up, but what about chainsaws and cleavers and all other sorts of nasty devices to slaughter our foes?
I'd love to see the developers go a little crazy with some of the weapons. Why not a spiked baseball bat, throwing knives, all sorts of insane guns and maybe even fallen enemies themselves as weapons? In our current generation we've seen awesome weapons in games like Madworld. Why not apply that same insanity to such an already insane series?
#2: New and Old Monsters
Splatterhouse always has grotesque inhuman beasts waiting around every corner. Rarely is anything even remotely human in look and even when it does appear human its still insanely deformed and horrifying. Though we did see little glimpses of classic horror as well, such as a haunted room and what appeared to be Gilman type creatures. Though I was always a fan of some of the more disturbing ideas like the worm creature and the floating heads in the church.
I know we leave classics horror monsters to Castlevania but why the hell not see some sick and twisted spins on classic monsters? A disgusting stitched up loose flesh Frankenstein monster? Horrible batlike vampires? It would be great! Now sadly from what I have seen it seems we're sticking to just straight up nasty demonic creatures which is fine with me but I hope the developers can at least work in a cameo or so for some classic monsters.
Splatterhouse is a perfect home for horrific creatures of all kinds and generations. Monsters new and disgusting and twisting what was once simplistic and chilling. I think if anyone can make the generation gap between monsters work, its Splatterhouse.
#1: the Terror Mask's Villainous Ways
Splatterhouse 3 once again, did something I loved, and that's make the Terror Mask to be more villainous then we ever thought. The mask was the final boss and that was such an awesome twist for me. This entity that up to this point has been your saving grace, the power that lets you save Jennifer and later on your family and it turns out to be the final evil.
I wouldn't be too surprised if this twist doesn't happen in the reboot. No doubt if this game is successful NAMCO would be willing to make it back into a regular series so they wouldn't want to write themselves into a corner by destroying the mask. But still, some hints and teases of the Terror Mask's real intentions would be nice.
Of course he could always be the final boss but not get destroyed, only forced into a slumber. Either way that was always my favorite twist in the entire series and I'd love to see it happen here. Let's have that mask go wild and try to kill his host once again I say!
And so that's my top 5 things I want to see in the new Splatterhouse game. I can't wait for this reboot, I've been itching to get it since it was announced years ago. Its been through lots of development twists and turns and it keeps getting pushed back. Hopefully it will be out soon so a whole new generation of gamers can experience the fear and ferocious power of the Terror Mask once more.





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